Sins of the Horadrim

Delve into ancient dungeons to collect artifacts and assemble spells!

Company: Blizzard Entertainment

Role: Associate Game Designer

Contributions:

  • Acted as the Feature Lead for Horadric Spellcraft, owning its initial ideation, gameplay, theming, and progression – tracked all its development from beginning to task complete over the course of four months

  • Invented exciting new seasonal features such as the Horadric Seals, which allow players to temporarily deactivate monster powers for the first time ever in a Diablo game, adding more depth and strategy to combat

  • Delivered more customization than ever to players by allowing them to alter the elemental damage and utility of their spells through discoverable artifacts such as the Infusions and Arcana

  • Formed the brand-new Poison Splash Druid archetype via a new Unique Item and several substantial class updates